Re-reviewing The Legend of Zelda: Breath of the Wild

On March 3rd, many of my (non-dad) friends received their shiny new Switches and began the adventure of a lifetime exploring the vast, open expanse of Hyrule. Back over here, I eagerly popped in my disc into my tired, forgotten Wii U. 85 hours later, the game was ‘completed’ (all 4 divine beasts, Master Sword, all memories and Ganon defeated). The game went on eBay, giving me a net spend of £7 for a game I had basically had an affair with for 5 weeks. However fast forward to July and my shiny new Switch needed a game meatier than Fast Racing RMX (which is awesome btw). It was time to return to wake Link up again but could a second play through – so close to my 1st one – be as enjoyable?

After an hour of play, the first thing which stood out was just how hard the opening is. Enemies which I had got used to being one hit Master Sword fodder were giving me a real run for my money. I was REALLY missing my 3 wheel stamina capabilities from my Wii U save file too. Secondly, despite telling myself there was no visible difference in graphics between the two versions, I was wrong. It is worth noting there have been several patch updates in between my playthroughs so the Wii U may have got better but this is what I found. The frame rate and slow down is better on Switch. Busy areas like Kakariko Village and Kokiri Forest ran smoother although the Switch version does seem to have more pop in. The resolution too is visibly crisper on Nintendo’s newest console. Anyway, back to gameplay…

When playing the Wii U version it was a strange sensation. Any moment not playing the game, I was thinking about it. For 20 days in a row I sunk more than an hour an evening into it; as well as ridiculous amounts of time at weekends. Although not dragging me into it’s web of addictiveness this time, playing the game again (65 hours in) is a joy. Upon leaving the Great Plateau, disregarding any sense of direction, I jumped into the unknown – just like I had on Wii U. Despite spending 85 hours previously exploring Hyrule, I found myself finding new areas and secrets which had eluded me before. I was certain I’d spoken to every side quest NPC at the stables but I obviously missed some (a few actually). Obviously the main spine was of the game has remained familiar and has not yielded any surprises but like the best of its peers like Skyrim or the Witcher 3, the weirdest, world-building quests remain off the beaten path in the side quests. Who knew that the largest, most immersive fantasy world ever created was actually even bigger? If you think you’ve seen everything the game has to offer, I’d recommend gliding back in to dig a bit deeper. This is before we’ve even begun taking advantage of the first expansion releasing last week. Many years ago, I would play through Ocarina of Time annually – enjoying every minute. The biggest compliment I can pay this game is it feels the same way. 

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