Version reviewed: PS4
Blowing a lot of smoke on release, story-focused digital darling Firewatch was recently picked up on sale on the PlayStation Store for around £5. The embers of conversation around this game have long died out so is it worth spending a Summer out in the wild, watching fires?
Like many of its peers, Firewatch is in the difficult to classify genre often described as ‘walking simulator’ or ‘interactive adventure’. Regardless of the classification, Firewatch can be described as a first person game which mixes exploration of a vast outdoor environment with dialogue tree decisions. The vast majority of conversation is between you – a newly appointed firewatch tower…erm watcher called Henry – and your boss Delilah. All interaction between the pair is via radio and it is this area – conversation between the two – where Firewatch becomes something special.
Whilst exploring the wilderness of 1980s Shoshone National Forest, Henry is encouraged to contact Delilah to report in curios he finds. The chemistry and banter between the two strangers is well written, generating investment in the characters from the start of the game. Through clever environment design and storytelling, the player is ushered in the right direction to further the story, which has various threads to follow. Going into further detail would spoil the experience but it had us hooked like a good book.
Firewatch is a game with stylised graphics which are used to great effect to create various atmospheres which benefit the story. On PlayStation 4, we did experience some slow down but is certainly not game breaking. The story lasts around 5 hours which is exactly the right length. Even right now though the back of my mind is mulling over the choices which may be made differently on a second run through. Although ‘I’ played the game, my wife became hooked on Firewatch’s mysteries too. Going from pretending to read her book – peeking out at the witty interactions between Henry and D – to being sat on the edge of the sofa is a notable milestone in games (for us!). Rarely does she play games but this one got her.
Overall, this is an essential experience which is worth the asking price – never mind the bargain price on sail. I have a feeling the five hours spent on Firewatch will be replayed again and that’s before we get started on the extras. A game everyone should play!